A lot of interesting replies from different perspectives...
Here's mine, from a freelance "exhibit designer's" perspective:
I do "front-end" web design (and do NOT consider myself to be a "web designer", despite a certificate therefor). When I recommend an HTML5 approach to augmenting an existing exhibit with interactivity, or building an exhibit from scratch, I first want to figure out if that approach offers something otherwise unattainable through other means.
If this is true, I look to the W3C standards of web design to see if I have the tools available to provide interactivity in a platform-independent, mainstream technological format that avoids "proprietary" technologies, but which applies current web standards and APIs (Application Program interfaces - ex. Google Maps)
and offers upgradability as web technology evolves.
In that vein, I have used HTML5, CSS3, and to a limited extent, Javascript to build independent "web sites" hosted on a dedicated, local computer (Raspberry Pi to Windows mini-computer to Android tablets) to provide interactive displays for a variety of exhibits. In most cases, this has been done independently from the museum's IT Department.
The IT department becomes an integral factor when the end-user wants to either update the "web sites" remotely, or if the local computer (integral to the exhibit) is connected to the IT department's "network". If the end user (exhibit maintainer) wants to take the time, manual updates via "thumb drive" do not require the involvement of IT. However if the end-user wants the advantage of having a CMS (Content Management System -
like WordPress) or the ability to link a database,
or the ability to update the exhibit content "remotely", IT becomes an essential partner in the process.
Obviously, good communications between the different museum entities is important to maintaining a balance of good security and accessibility (to staff) in any such endeavor.
I hope this is also a helpful perspective.
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Randal Powell
Multimedia Artist/Developer
San Diego CA
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